Combat & Tactics
Combat & Tactics
Here will be all of the info on weapons, armor, weapon proficiencies, non-magical equipment, the elements of time (real time vs artificial game abstractions, such as melee rounds, turns, etc.)
Here will be all of the info on weapons, armor, weapon proficiencies, non-magical equipment, the elements of time (real time vs artificial game abstractions, such as melee rounds, turns, etc.)